At The Mountains of Madness
A trip to the Antarctic wastes goes wrong as our hero stumbles across a lost city, giant penguins, ancient astronauts and horrible horrors. This was okay but overly long.
The Case of Charles Dexter Ward
A young man becomes interested in an ancestor who trafficked in dark magic. This does not go well for him. This was good.
"I say to you againe, doe not call up Any that you cannot put downe."
The Dreams in the Witch-House
A moron moves into a boarding house and has bad dreams. For some reason he does not move out. This was dull and was made into a somewhat better ep of 'Masters of Horror'.
The Statement of Randolph Carter
A man tells of a trip under a graveyard. Short and good.
The Dream-Quest of Unknown Kadath
A man has a long, long vivid dream. This was okay.
"That gray accursed rock which Inquanok's seamen shun, and from which vile howlings reverberate all through the night."
"It is not thought wholesome in Ulthar that merchants should trade with black ships from unknown places whose rowers cannot be seen."
"This man was reputed to trade with the horrible stone villages on the icy desert plateau of Leng, which no healthy folk visit and whose evil fires are seen at night from afar. He was even rumored to have dealt with that high-priest not to be described, which wears a yellow silken mask over its face and dwells all alone in a prehistoric stone monastrey."
The Silver Key
A man gets a key. But what does it unlock? Good.
Through The Gates of the Silver Key
There is a price to be paid for exploring weird alien geometry. Good.